Maya K.
Senior Full-Stack Developer
Arc.dev pricing has two models. Freelance developers are listed at $15 to $110+ an hour with no fee added on top, and full-time hires cost 20% of the first-year salary. Most vetted developers are reported at $60 to $80 an hour, with a $300 deposit and a trial of up to two weeks.
The catch is the part Arc does not print: its margin sits inside the hourly rate. Below we work out what that means at real hours, and when a $349 flat plan where you pay the developer directly comes out cheaper.
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$349/mo, or $174/mo billed yearly. Freelancers apply to your post and you pick who to hire.
The hourly band, the 20% fee and the two-week trial come from Arc's own pricing page. The deposit and the typical $60 to $80 band are reported by current reviewers, because Arc does not print them. Where Arc is the better buy, we say so.
Two ways to pay
Arc sells the same talent pool two ways. Hourly contractors are billed by the hour and you can stop after the trial. Full-time hires go on your payroll and Arc charges once, as a share of salary. The two models cost very different amounts for the same developer, so pick the model before you compare prices.
Freelance hires
$15 to $110+ an hour
Full-time hires
20% of annual salary
Median is the BLS May 2025 figure for US software developers (SOC 15-1252). One 2025 pricing guide reports a pay-what-you-want offer on the first full-time hire only, with 20% from the second hire on. Arc's pricing page does not mention it, so treat it as a promotion that may end.
The number Arc does not print
"No fees on top" is true and it is also the whole trick. Arc is paid from the gap between what you are billed and what the developer receives, and that gap is not published. You cannot compare it with a percentage marketplace by reading the invoice.
So we turned the question around. If you could hire the same developer at the same take-home rate through a $349 flat plan, how large would Arc's hidden margin need to be before the flat plan costs the same? The table answers that at four rates and five monthly hour counts.
Read it like this. At 80 hours a month on a $70 developer, a margin of just 6.2% already equals our whole monthly fee. At 160 hours it is 3.1%. Very few talent networks run on margins that thin.
| Hours a month | $60/hr | $70/hr | $80/hr | $110/hr |
|---|---|---|---|---|
| 10 hrs | 58.2% | 49.9% | 43.6% | 31.7% |
| 20 hrs | 29.1% | 24.9% | 21.8% | 15.9% |
| 40 hrs | 14.5% | 12.5% | 10.9% | 7.9% |
| 80 hrs | 7.3% | 6.2% | 5.5% | 4.0% |
| 160 hrs | 3.6% | 3.1% | 2.7% | 2.0% |
Break-even margin at $70 an hour
Formula: $349 divided by (rate times hours). At low hours Arc is very likely the cheaper route, because no flat fee is spread over so little work. That is the honest loss case for us.
Trial plan, freelance developer
14 days5.0
hrs at $60 = deposit
3.75
hrs at $80 = deposit
$579
Toptal, reported
Before hour one
The reported $300 deposit is small next to Toptal's reported $500 plus a $79 first month, so the cash you lock up before work starts is $300 against $579. At $60 an hour the deposit equals 5 hours of work, at $80 it is 3.75 hours. It is credited to the first invoice, so on a real engagement it is a timing cost, not an extra cost.
The trial is the more valuable part. Two weeks is enough to see whether a developer ships a reviewed pull request, asks good questions and works in your time zone. Plan a real ticket for week one, not an onboarding call, or the trial ends before you learn anything.
Contractor or employee
A loaded US software developer at the BLS median of $135,980, times 1.43 for benefits and payroll taxes, costs $194,451 a year, or $93.49 an hour. Here is an Arc contractor billed for a full 173.33-hour month at four rates, set against that figure.
$60 an hour
$124,798/yr
0.64x a loaded hire
$70 an hour
$145,597/yr
0.75x a loaded hire
$80 an hour
$166,397/yr
0.86x a loaded hire
$110 an hour
$228,796/yr
1.18x a loaded hire
The typical $60 to $80 band is 64% to 86% of a loaded US median developer per hour. That is cheap for vetted remote talent, and it explains why Arc's pool leans global. The crossover is about $93 an hour: above it, a full-time contractor costs more than an employee doing the same hours.
The 20% placement fee on the median salary, $27,196, equals 1.68 months of that loaded employee. It is paid once, so over a three-year tenure it is about $755 a month. If you already know you want a permanent hire, that is a fair recruiting price. US agency recruiters commonly charge in the same 20% to 25% range.
Side by side
| Route | Hourly band | Up front | How the platform is paid | Best for |
|---|---|---|---|---|
| Arc.dev | $15 to $110+ | $300 deposit, reported | Margin inside the rate, not published | Pre-screened remote developers, fast |
| Toptal | $60 to $150+, reported | $500 + $79/mo, reported | Markup inside the rate, reported 30% to 50% | Senior specialists, bigger budgets |
| Upwork Basic | any, set by freelancer | contract fee up to $14.99 | 5% client fee, 3% by US ACH | Short jobs, you do the screening |
| Arc full-time | salary | none | 20% of first-year salary, once | Permanent hires you will keep |
| SuperGig Business | agreed with the developer | $349/mo for the post | Flat fee, no project fee, you pay directly | Steady hours with one developer |
Against Toptal
Arc is cheaper to start and cheaper per hour at the low end. Both hide the cut in the rate. Our Toptal pricing breakdown reconstructs that markup.
Against Upwork
Upwork shows its fee and leaves vetting to you. Arc does the screening and hides the fee. See Upwork pricing for clients for the visible percentages.
Against a flat plan
A fixed $349 loses at 10 hours a month and wins once hours climb. All the percentages are on one page in freelance platform fees compared.
Fair is fair
Use Arc.dev when
Use a flat plan when
For a sense of fair rates by stack, start with our freelance developer rates for 2026.
Questions
Arc.dev lists freelance developers at $15 to $110 or more an hour, and most vetted developers are reported at $60 to $80. Full-time hires cost 20% of the first-year salary as a one-time placement fee. A $300 deposit, credited to your first invoice, is reported before a freelance engagement starts.
No separate fee is added to freelance hours. You pay the quoted hourly rate and Arc keeps its margin inside that rate. Arc does not publish how large that margin is, so the developer receives less than you pay, but you never see a percentage line on the invoice.
Arc.dev charges 20% of the annual salary for a full-time hire, as published on its pricing page. On the BLS May 2025 median software developer salary of $135,980 that is $27,196, paid once. One 2025 guide reports a pay-what-you-want offer on the first full-time hire only.
Arc.dev offers a risk-free trial of up to two weeks on freelance hires. If the developer is not a fit you can end the engagement inside that window. The reported $300 deposit is credited to the first invoice and refunded if you do not continue after the trial.
Usually yes. Arc.dev rates start at $15 an hour and most sit at $60 to $80, while Toptal is reported at $60 to $150 or more. Arc reports a $300 deposit and no subscription; Toptal is reported at a $500 deposit plus $79 a month. Both build their margin into the rate.
For a startup that wants a pre-screened remote developer quickly and has no time to run interviews, Arc.dev is worth it, especially at the $60 to $80 band. If you will keep one developer for months and want to agree the rate and pay them directly, a flat-fee board costs less once hours add up.
Post the project once and see which vetted developers apply. Agree the rate, pay the developer directly and keep every hour at the price you agreed. $349 a month for the post, no project fee.
Business is $349 per month, or $174 per month billed yearly (50% off), for a project post on the SuperGig project board, with no project fee.